v3.0Updated July 17, 2026

LLM Stats Score methodology

A reproducible method for combining heterogeneous model benchmarks while preserving uncertainty and incomplete coverage.

01

Overview

The LLM Stats Score treats every eligible benchmark as a multiplayer competition. TrueSkill combines those rankings into a skill estimate μ and uncertainty σ. The public score is the conservative estimate μ − 3σ.

Missing results are not scored as zero. Instead, models with sparse evidence retain greater uncertainty and receive a larger conservative discount. A benchmark enters the index once at least three models have comparable results, and it contributes exactly one update.

02

Score construction

Benchmark scales are not comparable. A point on GPQA does not represent the same capability change as a point on SWE-bench. The calculation therefore uses only rank order within each benchmark.

Exact score ties receive the same rank. Lower-is-better metrics are reversed internally while their original values remain visible. Games are ordered by participant count, then stable benchmark identifier.

ModelGPQASWEMMLU-Pμσ
Model A#1#2#142.11.8
Model B#2#1#338.62.0
Model C#3#235.44.7
Figure 1. Illustration of rank evidence entering the posterior. Missing results are absent rather than zero; uncertainty remains wider.
S = μ − 3σ

μ is the posterior skill estimate. σ is posterior uncertainty. S is the published conservative rating.

03

Uncertainty

Every model starts at the same neutral prior: μ = 25 and σ = 25/3. Benchmark outcomes move μ and narrow σ. A model with fewer results can still rank well, but it must overcome a wider uncertainty interval.

Prior and posterior uncertaintyBenchmark evidence narrows the skill interval. The conservative score remains below the posterior mean.0102030405060PRIORPOST.μ−3σ
Figure 2. Illustrative intervals; not a specific model.
04

Parameters

TermParameterValuePurpose
μ₀Initial rating25Neutral starting skill
σ₀Initial uncertainty25 / 3Standard TrueSkill prior
pRating passes1Each benchmark counted once
nMinimum field3 modelsSmall fields excluded
dDraw probability0.05Prior probability of a draw
SPublished scoreμ − 3σConservative skill estimate
CIConfidence intervalμ ± 2σ95% posterior interval
05

Evidence policy

Eligibility and missingness

Public catalog benchmarks and approved community evaluations are eligible when at least three LLMs have comparable results. A model participates only in benchmarks where it has evidence. Missing results remain missing; they are never converted into zeroes or synthetic losses.

Provenance and precedence

The index uses one canonical value for each model–benchmark pair. Lab-reported values remain labeled and linked to their source. When LLM Stats verifies the same result on its own infrastructure, that measurement takes precedence.

A failed rating game is retried with a high-precision numerical backend. Only successfully processed games count toward the model's coverage.

06

Category indexes

Category indexes use the same calculation over tagged benchmark subsets. The overall score uses all eligible benchmarks and is not an average of category scores.

Reasoning, Coding, Agent, Math, Long Context, and Vision are independent views of the same evidence system. A model can be highly rated in one category and remain unrated in another; absence means insufficient evidence, not a score of zero.

07

Limitations

Construct validity

The score represents the benchmarks available today. It cannot recover capabilities that are absent from the evaluation set, and a broad score should not be read as a task-specific deployment recommendation.

Correlated evidence

Closely related benchmarks each contribute once. We do not infer hidden benchmark families, so research areas with denser public evaluation may contribute more evidence.

Reporting effects

Self-reported scores depend on harnesses, prompts, and configuration choices. Provenance is visible, but labels do not remove every source of measurement variation.

Posterior interpretation

TrueSkill uncertainty describes evidence inside this rating model. It is not a confidence interval over every possible real-world task or future model behavior.

08

Reproduce

  1. 01Select visible catalog scores and approved public LLM runs.
  2. 02Keep benchmarks with at least three participating models.
  3. 03Rank by score while preserving ties and metric direction.
  4. 04Initialize each model at Rating(25, 25/3).
  5. 05Sort games by field size, then benchmark identifier.
  6. 06Update each game once and report μ − 3σ.

Version history

v3.0Current methodology
v2.0TrueSkill indexes
v1.0Fixed composite

Citation

LLM Stats (2026). LLM Stats Score (v3.0).

https://llm-stats.com/methodology/llm-stats-score

Interpretation notes

We use rank order instead of averaging normalized scores because score intervals do not carry consistent meaning across benchmarks. Rank aggregation gives up information about margin, but avoids introducing a false common scale.

Missing benchmarks do not count as losses. Their effect is expressed through wider posterior uncertainty. This distinction matters for new models: lack of evaluation should reduce confidence, not be confused with observed failure.

Reference: Herbrich, Minka & Graepel (2006), TrueSkill™: A Bayesian Skill Rating System.

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