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EM

Has anyone started using Seedance 2.5 as a planning tool instead of a final production tool?

I've been using Seedance 2.5 to test different story ideas before committing to a full edit.

Generating a few rough scene variations first helps me compare pacing, transitions, and camera movement without investing too much time upfront. I've found this workflow much more efficient than trying to perfect the first generation.

Curious if anyone else is using Seedance 2.5 this way.

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