Model Comparison

Claude 3 Opus vs Llama 3.1 Nemotron 70B Instruct

Claude 3 Opus significantly outperforms across most benchmarks.

Performance Benchmarks

Comparative analysis across standard metrics

4 benchmarks

Claude 3 Opus outperforms in 4 benchmarks (ARC-C, GSM8k, HellaSwag, MMLU), while Llama 3.1 Nemotron 70B Instruct is better at 0 benchmarks.

Claude 3 Opus significantly outperforms across most benchmarks.

Tue Apr 07 2026 • llm-stats.com

Arena Performance

Human preference votes

Pricing Analysis

Price comparison per million tokens

Cost data unavailable.

Lowest available price from all providers
Tue Apr 07 2026 • llm-stats.com
Anthropic
Claude 3 Opus
Input tokens$15.00
Output tokens$75.00
Best providerAnthropic
NVIDIA
Llama 3.1 Nemotron 70B Instruct
Input tokens$0.00
Output tokens$0.00
Best providerUnknown Organization
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Context Window

Maximum input and output token capacity

Only Claude 3 Opus specifies input context (200,000 tokens). Only Claude 3 Opus specifies output context (200,000 tokens).

Anthropic
Claude 3 Opus
Input200,000 tokens
Output200,000 tokens
NVIDIA
Llama 3.1 Nemotron 70B Instruct
Input- tokens
Output- tokens
Tue Apr 07 2026 • llm-stats.com

Input Capabilities

Supported data types and modalities

Claude 3 Opus supports multimodal inputs, whereas Llama 3.1 Nemotron 70B Instruct does not.

Claude 3 Opus can handle both text and other forms of data like images, making it suitable for multimodal applications.

Claude 3 Opus

Text
Images
Audio
Video

Llama 3.1 Nemotron 70B Instruct

Text
Images
Audio
Video

License

Usage and distribution terms

Claude 3 Opus is licensed under a proprietary license, while Llama 3.1 Nemotron 70B Instruct uses Llama 3.1 Community License.

License differences may affect how you can use these models in commercial or open-source projects.

Claude 3 Opus

Proprietary

Closed source

Llama 3.1 Nemotron 70B Instruct

Llama 3.1 Community License

Open weights

Release Timeline

When each model was launched

Claude 3 Opus was released on 2024-02-29, while Llama 3.1 Nemotron 70B Instruct was released on 2024-10-01.

Llama 3.1 Nemotron 70B Instruct is 7 months newer than Claude 3 Opus.

Claude 3 Opus

Feb 29, 2024

2.1 years ago

Llama 3.1 Nemotron 70B Instruct

Oct 1, 2024

1.5 years ago

7mo newer

Knowledge Cutoff

When training data ends

Llama 3.1 Nemotron 70B Instruct has a documented knowledge cutoff of 2023-12-01, while Claude 3 Opus's cutoff date is not specified.

We can confirm Llama 3.1 Nemotron 70B Instruct's training data extends to 2023-12-01, but cannot make a direct comparison without Claude 3 Opus's cutoff date.

Claude 3 Opus

Llama 3.1 Nemotron 70B Instruct

Dec 2023

Outputs Comparison

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Key Takeaways

Larger context window (200,000 tokens)
Supports multimodal inputs
Higher ARC-C score (96.4% vs 69.2%)
Higher GSM8k score (95.0% vs 91.4%)
Higher HellaSwag score (95.4% vs 85.6%)
Higher MMLU score (86.8% vs 80.2%)

Detailed Comparison

AI Model Comparison Table
Feature
Anthropic
Claude 3 Opus
NVIDIA
Llama 3.1 Nemotron 70B Instruct

FAQ

Common questions about Claude 3 Opus vs Llama 3.1 Nemotron 70B Instruct

Claude 3 Opus significantly outperforms across most benchmarks. Claude 3 Opus is made by Anthropic and Llama 3.1 Nemotron 70B Instruct is made by NVIDIA. The best choice depends on your use case — compare their benchmark scores, pricing, and capabilities above.
Claude 3 Opus scores ARC-C: 96.4%, HellaSwag: 95.4%, GSM8k: 95.0%, MGSM: 90.7%, BIG-Bench Hard: 86.8%. Llama 3.1 Nemotron 70B Instruct scores GSM8k: 91.4%, HellaSwag: 85.6%, Winogrande: 84.5%, GSM8K Chat: 81.9%, MMLU Chat: 80.6%.
Claude 3 Opus supports 200K tokens and Llama 3.1 Nemotron 70B Instruct supports an unknown number of tokens. A larger context window lets you process longer documents, conversations, or codebases in a single request.
Key differences include multimodal support (yes vs no), licensing (Proprietary vs Llama 3.1 Community License). See the full comparison above for benchmark-by-benchmark results.
Claude 3 Opus is developed by Anthropic and Llama 3.1 Nemotron 70B Instruct is developed by NVIDIA.